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Text File  |  2000-12-26  |  1001 b   |  17 lines

  1. // this adjusts initial parameters that will be used for this server
  2.  
  3. net_iPort = 25600;              // port to run on - change if you want to run more servers on one computer
  4. gam_iStartMode = 1;             // game mode (0=coop, 1=scorematch, 2=fragmatch)
  5. gam_iStartDifficulty = 1;       // difficulty (-1=tourist, 0=easy, 1=normal, 2=hard, 3=serious)
  6. gam_ctMaxPlayers = 8;           // max number of players accepted
  7. gam_bWaitAllPlayers = 0;        // set this to wait for all player to join
  8. gam_iCredits = 0;               // number of credits for respawning
  9. gam_bWeaponsStay = 0;           // weapons stay on/off
  10. gam_iTimeLimit = 0;             // timelimit(minutes) 0=no timelimit
  11. gam_iScoreLimit = 100000;       // scorelimit
  12.  
  13. gam_strSessionName = "Default Dedicated Scorematch";
  14. ded_strLevel = "Levels\\DeathMatch\\DesertTemple.wld";  // level to start
  15. ded_tmTimeout = 20;     // timeout after level is finished
  16. ser_bWaitFirstPlayer = 1;   // wait until first player is joined
  17.